Video Feed
-
Martin Fowler
-
Irrational Exuberance
-
★❤✰ Vicki Boykis ★❤✰
-
Martin Fowler
-
Irrational Exuberance
-
Martin Fowler
-
a rickety bridge of impossible crossing
-
★❤✰ Vicki Boykis ★❤✰
-
a rickety bridge of impossible crossing
-
a rickety bridge of impossible crossing
-
Martin Fowler
-
Irrational Exuberance
-
Irrational Exuberance
-
Martin Fowler
-
★❤✰ Vicki Boykis ★❤✰
-
Irrational Exuberance
-
★❤✰ Vicki Boykis ★❤✰
-
★❤✰ Vicki Boykis ★❤✰
-
It's been a very long time since I've posted anything here--don't worry, I haven't forgotten about you all; it just turns out that the first year as a teacher is extremely time-consuming.
flower.codes
-
So I finished FF8 after 22 years It’s a long time to finish a game. I bought this game from a friend as a kid when I was around 12 in 2002. It was my first story-rich JRPG (I think the other JRPG I played was Pokemon at the time). I fell in love at the time. FF8 was pulling me in with a story and a world I could never have imagined.
Emberger's Corner
-
Alice GG
-
Alice GG
-
Alice GG
-
[This piece is co-authored with Vsevolod Livinskii.] Formal verification isn’t some sort of magic pixie dust that we sprinkle over a computer system to make it better. Real formal verification involves a lot of the same kind of difficult, nasty, grungy engineering work that any other systems-level job involves. Furthermore, the verification tools themselves are […]
Embedded in Academia
-
Dice’n Goblins is still advancing steadily. This month, I’ve received the help of my partner Seto, and a bunch of stuff is moving at a greater pace.
On my side, I finished designing, scripting, and filling the levels 4, 5 and 6. The scenario for this part have been written as well. The game have a main story, but each set of level have their own storyline. This particular set focus on your companion Skelly, and his old friends.
Emberger's Corner
-
As I prepare to take my terrifying leap into hackademia, I've been freelancing a lot more lately—both as a way to freshen up some of my more rusty skills (Directing leaves little room for slinging code or technical writing), and as a way to offset some of the lost income (teachers are criminally underpaid in this country, so please hire me).
flower.codes
-
I first made this announcement on my LinkedIn, but I felt it was appropriate to post something specific and more detailed here because the amount of support I have received from you, the tens of readers of my blog, has always been overwhelmingly positive.
flower.codes
-
flower.codes
-
flower.codes
-
Time for another devlog, it has been a while.
About Steam Page The big news for this month is that the Steam Page was up. It took me a lot of time, because I would overthink stuff a lot, and the requirements are numerous. The days following the opening were spent mostly on social media, telling people to wishlist it.
Quite surprisingly, a Japanese website, Gamespark picked my game from the constant stream of Games, and I got a lot of wishlists from it.
Emberger's Corner
-
~stef/blog/
-
Alice GG
-
This tooks a while, but I finally can present you my game! It will be released on Steam. I would be really thankfull if you wishlist it!
Emberger's Corner
-
dungeoncrawlers.org RSS Feed
-
Been hard at work the last few weeks! I’ve started to design the 4th level, and some passages will be underwater. Like Labyrinth of Galleria or Operancia, you will have limited oxygen to explore those areas. I’ve worked a full day on the transition from air to water, and it got some positive response online so I’m happy about this.
Underwater There should have been a video here but your browser does not seem to support it.
Emberger's Corner
-
Alice GG
-
Compilers can be improved over time, but this is a slow process. “Proebsting’s Law” is an old joke which suggested that advances in compiler optimization will double the speed of a computation every 18 years — but if anything this is optimistic. Slow compiler evolution is never a good thing, but this is particularly problematic […]
Embedded in Academia
-
dungeoncrawlers.org RSS Feed
-
dungeoncrawlers.org RSS Feed
-
a rickety bridge of impossible crossing
-
dungeoncrawlers.org RSS Feed
-
As readers may know, Substack is monetizing Nazis on their platform and I cannot justify writing my articles on the site right now.
Minidoshima - Little Thoughts on Japanese Media and Other Stuff
-
dungeoncrawlers.org RSS Feed
-
a rickety bridge of impossible crossing
-
~stef/blog/
-
this is not a parade, it's a protest march
Minidoshima - Little Thoughts on Japanese Media and Other Stuff
-
In its original form, a peephole optimization applied to a collection of instructions located close together in a program. For example, in a register transfer language we might find this sequence of instructions: r0 = xor r8, -1 r1 = xor r9, -1 r0 = and r0, r1 Here, assuming the two’s complement representation, -1 […]
Embedded in Academia
-
the samsara sokoban we all need
Minidoshima - Little Thoughts on Japanese Media and Other Stuff
-
~stef/blog/
-
ruh-roh bird monsters are real
Minidoshima - Little Thoughts on Japanese Media and Other Stuff
-
without clickbait, it cannot be read
Minidoshima - Little Thoughts on Japanese Media and Other Stuff
-
~stef/blog/
-
[This piece is co-authored by Ryan Berger and Stefan Mada (both Utah CS undergrads), by Nader Boushehri, and by John Regehr.] An optimizing compiler traditionally has three main parts: a frontend that translates a source language into an intermediate representation (IR), a “middle end” that rewrites IR into better IR, and then a backend that […]
Embedded in Academia
-
~stef/blog/
-
[This piece is coauthored by Yuyou Fan and John Regehr] Mutation-based fuzzing is based on the idea that new, bug-triggering inputs can often be created by randomly modifying existing, non-bug-triggering inputs. For example, if we wanted to find bugs in a PDF reader, we could grab a bunch of PDF files off the web, mutate […]
Embedded in Academia
-
Intuitive Explanations
-
Intuitive Explanations
-
Intuitive Explanations
-
* TRASEVOL_DOG *
-
* TRASEVOL_DOG *
-
* TRASEVOL_DOG *
-
* TRASEVOL_DOG *
-
* TRASEVOL_DOG *